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[FlashMXActionScript编程实例

Description: Chapter 2: Getting Started Hello World Hello World Enhanced A simple "Hello World" application that shows the basics of how to use an ActionScript 3.0 class in an application. The Enhanced version adds a name-checking feature. These examples are meant to be built from scratch, tutorial-style. The example files are provided so you can see how they should look when completed. Chapter 4: Object-Oriented Programming Geometric Shapes Uses the object-oriented concepts of class inheritance and the implementation of interfaces to provide an application that calculates values for simple geometric shapes. Chapter 5: Display Programming Sprite Arranger Adds graphical Sprite objects to a drawing area and let you manipulate their placement in the display list. Builds upon the classes from the geometric Shapes example. Chapter 6: Working with Dates and Times Simple Clock Displays a simple analog clock face using methods of the Date and flash.util.Timer classes. Chapter 7: Working with Strings ASCII Art Loads bitmap images and coverts them into ASCII character equivalents, using a number of the methods in the String class. Chapter 8: Working with Arrays Play List Demonstrates a number of methods of the Array class while building and presenting a play list of music files. Chapter 9: Handling Errors Custom Errors Presents a simple framework containing a set of custom ApplicationError classes and shows how to throw, catch, and handle such errors. Chapter 10: Using Regular Expressions Wiki Editor Uses regular expressions to convert text containing wiki-style codes into formatted HTML text. Also shows how to use regular expressions for other conversions, such as numeric calculations. Chapter 11: Working With XML RSS Viewer Reads an RSS feed and formats the entries as HTML, including hyperlinks to the stories being referenced. This example shows the powerful new E4X statements and operators in action. Chapter 13: Event Handling Alarm Clock Demonstrates how to define, dispatch, and handle custom event classes. Extends the Simple Clock application to create an Alarm Clock with specialized AlarmEvents. Chapter 14: Networking and Communications File I/O Shows how to use the FileReference class to upload files from your local disk to a remote server, and how to download files from a remote server to your local disk. Note: To run this example you will need to set the UPLOAD_URL and DOWNLOAD_URL variables in the code to the address of a web server that will accept uploads and allow downloads. Telnet Socket Connects to a Telnet server and shows how to send and read bytes from the socket connection. Note: To run this example you will need to have access to a running Telnet server. Chapter 15: Working with Geometry Display Object Transformer Uses methods of the flash.geom.Matrix class to apply multiple geometric transformations to a DisplayObject. Chapter 16: Client System Environment Capabilities Info Lists the capabilities of your current browser and operating system, by using the SystemCapabilities class and an ExternalInterface call that uses Javascript to retrieve browser properties. Chapter 19: Using the External API IntrovertIM_CSharp IntrovertIM_HTML A tiny instant messenger application the uses the flash.external.ExternalInterface class to send messages between a Flex/ActionScript application and an external application. Two versions are provided. One uses HTML and Javascript for the external application, and the other uses C#.
Platform: | Size: 458790 | Author: swj_tommy@tom.com | Hits:

[2D GraphicGETBMP

Description: 读取bmp文件,生成可插入到C程序中的点阵数组格式.-read bmp file, generate C can be inserted into the procedure for the lattice array format.
Platform: | Size: 1024 | Author: 马兴录 | Hits:

[SCMbmp-font-bit

Description: 这是用C++ Builder写的两个位图转换成C51格式的提取程序源代码.仅供参考学习,请勿用于商业目的。谢谢 (1)EX1生成4096色16bit(双8bit)RGB数据 (2)EX2用于字库提取,采用横向扫描,可以在画图程序里输入汉字保存图片后转换, 但我推荐使用C51bbs上龙版的字模3输入汉字,然后保存图片或copy到画图程序,可以 很方便的制作各种菜单图片 如有什么问题可以Email跟我联系 95908@163.com 16:54 2004-5-26-This is with C++ Builder to write the two C51 bitmap format into the source code of the extraction procedure. Study purposes only, not for commercial purposes. Thank you (1) EX1 generate 4096 Color 16bit (dual 8bit) RGB data (2) EX2 font used for extraction, the use of horizontal scanning, drawing program can save the image after the input of Chinese characters conversion, but I recommend using the long version on C51bbs 3 matrix to input Chinese characters, and then save or copy to the picture drawing process, the production can easily picture a variety of menu, if any Email with questions can contact me 95908@163.com 16:54 2004-5-26
Platform: | Size: 1825792 | Author: like | Hits:

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